Orbital Hazard
This is my entry to the Godot Wild Jam 34 : Space
Wildcard used : No place like Home
All assets and code done solo during the jam
Programs used :
Godot 3.2.2, Blender 2.92, Gimp2.10, LMMS, Sfxr
Mission Briefing :
Contact lost with installation 883, classified research facility :
- acquire prototype hardware
- eliminate any hostile, rescue survivors if any
- return to ship and evacuate
Gameplay and Controls :
Gameplay :
Navigate the level in search of powerups to help you clear the space station of alien hives, destroy them all then return to your ships, Hives require higher firepower than your starting weapon to be destroyed
Controls :
Keyboard :
Arrowkeys, move left and right, aim at angle up or down
Spacebar, jump
Tab, shoot
Controller (recommended) :
Dpad, move left and right, aim at angle up or down
Xbox A / Psx Cross, jump
Xbox X / Psx Square, shoot
The game may be a bit basic and rough, cause i spend quite some time troubleshooting, but i did what i could and managed to sub in time XD
Hope that you'll enjoy the game, cheers :)
Status | Released |
Platforms | HTML5 |
Author | PixelMetalWolf |
Genre | Platformer |
Development log
- Orbital Hazard post jam update and fixesJul 02, 2021
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