Chaos Squad New Update with a few rebalances


Ok so while i have the time to do so i’m pushing another small update with some improvements (hopefully) and specifically here a few tweaks and rebalances to certain weapons.

Here’s the General Changelog for a quick overview :

  • Revamped the Muzzleflash in a new scalable version to improve the animation and and weapon feedback
  • Added the new muzzleflash system to enemy weapons as well
  • Added pickup SFX to weapon pickups
  • Added pickup SFX to repair pickups
  • Increased overall projectile speed a bit more for all weapons (also applies for enemies)
  • Tweaked some weapon mechanics (i’ll detail morte below)
  • Optimized the enemy player detection system a bit
  • Decreased “I-Frames” on Targets to be less “grind-ey” to destroy
  • Added enemies and turrets to be shown on the radar

Here’s a quick overview of some of the Weapons Changes :

  • Marksman Rifle has faster firerate and shorter delay between bursts to make a bit more effective/fun to use
  • LMG has slightly decreased firerate to rebalance and have the Minigun feel more like an upgrade
  • Rocket Launcher now has a muzzle flash when firing to give a bit more punch to the animation
  • AR/GL combo has slightly increased firerate to the grenade launcher to make it a bit more useful/fun
  • Beam canon has its SFX volume increased a bit to be more audible compared to other SFX

So that’s about all there is in this update :)

Files

MJ4_CS_Pxlmw_Post_Jam_v0.1.6.2_Browser.zip 10 MB
Aug 03, 2023

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