Post Jam Update v0.8 High Score and small adjustments


*Trailer Bwah music* It's here ! The feature you've all been waiting for... 

Ok jokes aside, for this update here's the long awaited high score system, giving a big shoutout and thanks to sztrovacsek (check out his cool Potato Game if you can :D) for sharing a very helpful video tutorial that made this feature possible :) 

It took a bit of time to adapt this method and not break the combo system i have in place but everything has been tested and should work properly

As for other small adjustments, i mainly tweaked a bit the hitboxes to have them more precise (mainly the lasers of the shooting enemies)

So there you have it folks, feel free to try it out, and share your high scores in the comments of the main game's page if you want :)

here's the changelog for recap


Changelog V0.8 :

  • High Score system added, High score is now stored in its own data file and is displayed on the top right corner 
  • Small adjustments to the laser's hitbox, now capsuleshaped and more precise

Files

SpinDef_Post_Jam_v0.8_Browser.zip Play in browser
Oct 19, 2019

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Comments

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Yay, finally! 3230. I really recommend to put something (maybe a semi-transparent ColorRect) behind the text, or at least give it a thick outline, because it's hard to read it like this.
Also, thanks for the shoutout! :)

(+1)

Yup it's here XD

Nice high score :) I'll try to improve readability, the color rect you propose may be the best way, though the current UI is still a placeholder, longer down developement i'll probably either try to make something custom or find a better font to have it a bit more fitting with the theme

No problem, seems normal since the tutorial you dropped kinda helped making this update ^^ 

Cool! I'm happy to see it added :) Now it just needs a game over screen so you realize what your score was before you died :P No rush though! Keep up the good work :)

I'll see what i can do though game over screen would be more of a later feature, anyway i'll keep at it :)